State Machine Nodes
Last updated
Last updated
Executes the current state. OnEnter, OnUpdate and OnExit calls. The FSM Controller always starts with the first (top) state.
Executes connected FSM action nodes.
Splits a FSM execution into OnEnter, OnUpdate and OnExit. Must be used to execute conventional Logic nodes.
Switch current state to a new state
Stops the FSM controller. FSM controller must be called again to be restarted.
Checks if current state is selected state. Executes yes or no.