# Emotions

To add additional actor emotions, simply create an empty class and implement the IActorEmotion interface.

<pre class="language-csharp"><code class="lang-csharp">using Databrain.Dialogue;

<strong>public class Relief : IActorEmotion{}
</strong></code></pre>

After compilation, you'll find the new emotion in the actor data.

<figure><img src="https://2348672745-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FIoqF5QAgQsqxrjmTIKpE%2Fuploads%2FnPkhDI3NqGmZqZZRq1Fi%2Fdialogue_actorEmotionRelief.png?alt=media&#x26;token=190b61af-1323-4266-9755-cb9cf6093ec4" alt=""><figcaption></figcaption></figure>
