Inventories

Here you can create your inventory data objects. Such as the player inventory, merchant inventory or other generic inventories.

Inventory Type: Set the type of the inventory. Depending on if it is a player inventory, a player equipment, a merchant inventory or just a generic inventory.

Generate random inventory from loot table: If enabled, the inventory will be randomly populated based on the selected loot table.

Inventory item slots: Here you can add the item slots for the specific inventory. For each item slot you can define a default item, the amount and set if the item slot is hidden in the runtime UI.

Events: Assign specific inventory events to listen to.

Logic - Graphs: (Only when Logic - add-on is installed) Logic graphs can be assigned to specific inventory events which are then executed when the event happens.

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