DialogueController
GetDialogueUIControl()
Returns the assigned IDialogueUIControl scriptGetMasterDialogueData()
Returns the complete dialogue graph data containing dialogue texts,
choices, localization settings, variables and import settings.GetSelectedLanguage()
Returns the selected languageSetLanguage()
Sets a new languageSetTheme()
Sets a new theme.
Make sure that the themeObject has a IDIalogueUIControl script assigned to.StartDialogue()
Start assigned dialogue.ExitDialogue()
Stops graph execution immediately. Called by the ExitDialogue node.TriggerOnExitDialogue()
Trigger an "OnExitDialogue" node.
Use _forceImmediateQuit to call the "Immediate Quit" output on the OnExitDialogue node.SelectChoice()
Select a choice by index. Please note that, index 0 is the default output slot on
the dialogue node.SkipToNextDialogueText()
Skip to next dialogue text.Last updated