Databrain Documentation
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  • Welcome
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    • No GUI Implemented - FIX
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    • Dialogue
      • Getting Started
        • Demo
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      • Import
      • Nodes
      • API
        • DialogueController
        • IDialogueUIControl
  • Changelog
    • Databrain - Changelog
      • 1.4.0
      • 1.3.2
      • 1.3.1
      • 1.3.0
      • 1.2.0
      • 1.1.0
      • 1.0.10
      • 1.0.9
      • 1.0.8
      • 1.0.7
      • <= 1.0.6
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  • SetDialogueController(DialogueController dialogueController)
  • OnDialogueStart()
  • ShowNextDialogueText(DialogueEventData dialogueEventData)
  • ShowChoices(DialogueEventData dialogueEventData)
  • UpdateTimer(float _remainingTime, float _totalTime)
  • OnDialogueExit()
  1. Add-ons
  2. Dialogue
  3. API

IDialogueUIControl

SetDialogueController(DialogueController dialogueController)

Called by the dialogue controller in the scene, 
which passes a reference to the dialogue controller to your dialogue ui script.

OnDialogueStart()

Called the first time a dialogue starts

ShowNextDialogueText(DialogueEventData dialogueEventData)

Called every time a new dialogue text is requested

ShowChoices(DialogueEventData dialogueEventData)

Called when choices are requested. To build the UI choices list.

UpdateTimer(float _remainingTime, float _totalTime)

 Constantly called by DialogueController to update the timer UI.

OnDialogueExit()

Called when dialogue is finished, by the OnExitDialogue node.
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Last updated 8 months ago