> For the complete documentation index, see [llms.txt](https://giantgrey.gitbook.io/databrain/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://giantgrey.gitbook.io/databrain/add-ons/dialogue/getting-started/demo.md).

# Demo

<div align="left"><figure><img src="https://2348672745-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FIoqF5QAgQsqxrjmTIKpE%2Fuploads%2FAzZZ6HaUfQXE8dXvqS2L%2Fdialogue_demo.png?alt=media&amp;token=51d03ba2-d5b1-4331-84d3-49a43be5a9fc" alt=""><figcaption></figcaption></figure></div>

The demo scene is available in the Dialogue / \_DEMO folder. Simply open the Unity scene file and run the demo.

The demo scene consists of three different dialogues which will be started by moving the sphere next to the cylinder. This will trigger the dialogue.

You can also change the language from the dropdown UI.

## Trigger Dialogue

If you want to trigger a different dialogue, select the **Dialogue\_Trigger\_A (B or C)** game object and change the dialogue graph from the dropdown. You can also assign a different theme prefab. (Located inside of the Canvas game object.)

<div align="left"><figure><img src="https://2348672745-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FIoqF5QAgQsqxrjmTIKpE%2Fuploads%2FagWaFLcY4JIuSQvvyTQZ%2Fdialogue_triggerDialogue_component.png?alt=media&amp;token=e5aff4d6-2de7-494d-a754-6fdd4c15e777" alt=""><figcaption></figcaption></figure></div>
