# Installation & Getting Started

## Installation

Simply import the package from the package manager. You can move the TileWorldCreator folder wherever you want inside of your project.

{% hint style="info" %}
TileWorldCreator version 4 is a complete rewrite and is therefore not compatible with version 3. Tiles can be re-used but must be adapted by adding one additional tile type called "dual corner". For more information please read the [Tile Preset](https://giantgrey.gitbook.io/tileworldcreator-v4-documentation/tile-preset) section.
{% endhint %}

## Samples

After installation you can find a **Samples\_URP** unitypackage inside of the TileWorldCreator folder in your project. Simply double click on the file to install the samples.

## Render Pipeline

All included Shaders for Tiles and Samples are made with ShaderGraph using the URP render pipeline.\
Converting to HDRP is possible.
