# FAQ

<details>

<summary>All Materials are pink what can I do?</summary>

Materials and shader are made for the Universal render pipeline. If you're using a different one (HDRP, Built-In) you can try to convert them using the RenderPipeline Converter. \
**Window / Rendering / Render Pipeline Converter.**\
Custom shaders are made using the ShaderGraph. So conversion should be quite easy.

</details>

<details>

<summary>Can I change the map orientation to X/Y?</summary>

TWC version 4 supports a complete free form map orientation. Meaning you can simply rotate the TileWorldCreatorManager object in the scene as you like.

</details>

<details>

<summary>Do you have a free demo version or lite version of TileWorldCreator?</summary>

No

</details>

<details>

<summary>Is the source code included?</summary>

Yes

</details>

<details>

<summary>Does TileWorldCreator support Hex Grids?</summary>

No, TileWorldCreator is an autotiling system specifically made for square grids.

</details>


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