# Tile Preset

A tile preset is an asset file which contains all required tile prefabs based on selected grid type (Dual or Standard).

To create a new Tile Preset simply right click in the project view and select: \ <mark style="background-color:green;">Create / TileWorldCreator / Tile Preset</mark>

Select the newly created Tile Preset asset file and choose the grid type (dual or standard grid)

<div align="left"><figure><img src="https://2133013324-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FfgGGWDc5VbrbZt1JQsfN%2Fuploads%2FvGMNKGA82yOTS5sMG3dv%2FStandardGridTilePreset.png?alt=media&#x26;token=82c617b2-45f4-47f6-b2b5-a4631830eebf" alt="" width="542"><figcaption><p>Standard Grid Tile Preset, requires 14 tile types</p></figcaption></figure></div>

<div align="left"><figure><img src="https://2133013324-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FfgGGWDc5VbrbZt1JQsfN%2Fuploads%2FA4j6shPtIzAikG9TY5bD%2FDualGridTilePreset.png?alt=media&#x26;token=a1391a7c-77ca-40aa-972c-7d67bfd06f48" alt="" width="544"><figcaption><p>Dual Grid Tile Preset, requires 5 tile types.</p></figcaption></figure></div>

Each Tile Type icon indicates which tile prefab should be assigned to the **Prefab** slot. If needed, you can also set an additional **Y Rotation Offset**.
