> For the complete documentation index, see [llms.txt](https://giantgrey.gitbook.io/tileworldcreator-v4-documentation/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://giantgrey.gitbook.io/tileworldcreator-v4-documentation/tile-preset.md).

# Tile Preset

A tile preset is an asset file which contains all required tile prefabs based on selected grid type (Dual or Standard).

To create a new Tile Preset simply right click in the project view and select: \ <mark style="background-color:green;">Create / TileWorldCreator / Tile Preset</mark>

Select the newly created Tile Preset asset file and choose the grid type (dual or standard grid)

<div align="left"><figure><img src="/files/GemhxDs17gCveqYMMWi2" alt="" width="542"><figcaption><p>Standard Grid Tile Preset, requires 14 tile types</p></figcaption></figure></div>

<div align="left"><figure><img src="/files/zFVSfHfYD7jNTenUGC9O" alt="" width="544"><figcaption><p>Dual Grid Tile Preset, requires 5 tile types.</p></figcaption></figure></div>

Each Tile Type icon indicates which tile prefab should be assigned to the **Prefab** slot. If needed, you can also set an additional **Y Rotation Offset**.
