Type conversions

FlowReactor can convert several variable types automatically. This is a really nice feature as it removes some additional conversion nodes for converting an Int value to a String value for example. But FlowReactor goes even further regarding GameObject variable types and Asset variable types. For example: If you have an FRAudioSource variable you can connect it to the Owner variable - which is a GameObject type - and FlowReactor will automatically get the audio source component from the owner game object. You could also connect the owner game object variable to a debug log variable and it will log the name of the owner game object.

Examples

Int to string

Different type conversions: Int to String / GameObject to AudioSource / Int to Float:

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